I'm a forth year PhD student at the Pardee RAND Graduate School studying policy analysis. My work seeks to improve games use in national security policy analysis by systematically documenting existing approaches and developing new tools.
In addition to my academic work, I design, execute, and analyze games as a policy analyst at RAND. My games explore a wide range of strategic and operational concerns, including force planning, major combat operations, and measures short of war. I specialize in games that explore novel topics or integrate other analytical techniques. I also advise government centers seeking to improve the quality of their internal gaming capabilities.
Beyond my work in gaming, I also conduct research and analysis on defense topics including irregular warfare, urban operations, and deterrence.
I have a BA from the University of Chicago in Political Science and a MS from the Massachusetts Institute of Technology in Comparative Political Science. Before coming to RAND, I worked as a game designer and analyst at the National Defense University and Caerus Associates.